Mycelarium Fruiting Bodies and Enzymes Upgrades: 19 Nodes
Where all 19 Mycelarium Fruiting Bodies and Enzymes upgrades sit in the tree: Spore, Repeller, Predator, Tree, Absorption, Parasitism. Effects unannounced.
Fact labels: Verified Observed in Demo Inferred Not announced What these mean
Two of the three main upgrade branches in Mycelarium, the Steam game by PLAN KAPKAN, handle everything beyond the shot itself: Fruiting Bodies for the mushrooms you grow, and Enzymes for what your network does with what it touches. Together they hold 19 of the 26 nodes on the official screenshot. This page gives the position of every one, quotes only what is confirmed, and leaves the gaps empty. The shooting side is on the Hyphae upgrades page, and the whole layout is on the upgrade tree map.
What are the Fruiting Bodies upgrades?
Fruiting Bodies is one label over two starting nodes, Spore Mushroom and Predator Mushroom, and together their subtrees hold 13 nodes: seven under Spore and six under Predator. Verified Select a node on the map to see what it hangs from.
The map is wider than the page. Scroll sideways, or use the node list under it.
Select a node to see where it sits in the tree. Costs and effects have not been announced.
Spore Mushroom
- Branch
- Fruiting Bodies
- Sits under
- the root
- Leads to
- Spore Count, Spore Quality, Repeller Mushroom
- Look in the screenshot
- Gold ring, colored icon
- Gameplay numbers
- Not announced
Spore Count
- Branch
- Fruiting Bodies
- Sits under
- Spore Mushroom
- Leads to
- Spore Lightness
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Spore Quality
- Branch
- Fruiting Bodies
- Sits under
- Spore Mushroom
- Leads to
- nothing further down
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Repeller Mushroom
- Branch
- Fruiting Bodies
- Sits under
- Spore Mushroom
- Leads to
- Repeller Charges, Repeller Regen Cost
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Spore Lightness
- Branch
- Fruiting Bodies
- Sits under
- Spore Count
- Leads to
- nothing further down
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Repeller Charges
- Branch
- Fruiting Bodies
- Sits under
- Repeller Mushroom
- Leads to
- nothing further down
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Repeller Regen Cost
- Branch
- Fruiting Bodies
- Sits under
- Repeller Mushroom
- Leads to
- nothing further down
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Predator Mushroom
- Branch
- Fruiting Bodies
- Sits under
- the root
- Leads to
- Tree Mushroom, Digestion Speed, Predator Yield
- Look in the screenshot
- Grey mushroom icon
- Red number
- 3. Drawn next to this node in the screenshot. The developer has not said what it means.
- Gameplay numbers
- Not announced
Tree Mushroom
- Branch
- Fruiting Bodies
- Sits under
- Predator Mushroom
- Leads to
- Tree Water Yield, Tree Drop Rate
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Digestion Speed
- Branch
- Fruiting Bodies
- Sits under
- Predator Mushroom
- Leads to
- nothing further down
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Predator Yield
- Branch
- Fruiting Bodies
- Sits under
- Predator Mushroom
- Leads to
- nothing further down
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Tree Water Yield
- Branch
- Fruiting Bodies
- Sits under
- Tree Mushroom
- Leads to
- nothing further down
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Tree Drop Rate
- Branch
- Fruiting Bodies
- Sits under
- Tree Mushroom
- Leads to
- nothing further down
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Every node, by branch
Fruiting Bodies 13 nodes
- Spore Mushroom Gold ring, colored icon
- Spore Count Padlock icon
- Spore Lightness Padlock icon
- Spore Quality Padlock icon
- Repeller Mushroom Padlock icon
- Repeller Charges Padlock icon
- Repeller Regen Cost Padlock icon
- Spore Count Padlock icon
- Predator Mushroom Grey mushroom iconRed number 3
- Tree Mushroom Padlock icon
- Tree Water Yield Padlock icon
- Tree Drop Rate Padlock icon
- Digestion Speed Padlock icon
- Predator Yield Padlock icon
- Tree Mushroom Padlock icon
Spore Mushroom subtree (7 nodes)
| Node | Sits under | Look in the screenshot |
|---|---|---|
| Spore Mushroom | the root | Gold ring, colored icon |
| Spore Count | Spore Mushroom | Padlock |
| Spore Lightness | Spore Count | Padlock |
| Spore Quality | Spore Mushroom | Padlock |
| Repeller Mushroom | Spore Mushroom | Padlock |
| Repeller Charges | Repeller Mushroom | Padlock |
| Repeller Regen Cost | Repeller Mushroom | Padlock |
That is a verified reading of the screenshot. Verified The Steam feature list says the game lets you launch wind-carried spores to start new growth points far away. Verified The Spore Mushroom is most likely the mushroom that does this, going by its name. Inferred Whether Spore Count, Lightness and Quality change how many spores fly, how far or how well they grow is not announced. Not announced
What is the Repeller Mushroom?
The Demo 2.0 news post says the Repeller mushroom was unlocked to counter the sneaky hedgehog. Verified The tree has a node of that name with two nodes under it, Repeller Charges and Repeller Regen Cost. Verified The names hint that it works in charges that regenerate at some cost, but that reading is ours and the mechanics are not documented. Inferred The hedgehog guide holds what is known about the threat itself.
Predator Mushroom subtree (6 nodes)
| Node | Sits under | Look in the screenshot |
|---|---|---|
| Predator Mushroom | the root | Grey mushroom icon, red number 3 |
| Tree Mushroom | Predator Mushroom | Padlock |
| Tree Water Yield | Tree Mushroom | Padlock |
| Tree Drop Rate | Tree Mushroom | Padlock |
| Digestion Speed | Predator Mushroom | Padlock |
| Predator Yield | Predator Mushroom | Padlock |
In third-party Demo footage, the predator mushroom caught flies, and bees too, and turned them into food. Observed in Demo The clip is Gloworm’s Demo video, recorded before Demo 2.0, and it may not match the release. The Steam feature list also says you can parasitize trees, and the tree has a Tree Mushroom node, but nothing officially links the two. Not announced The red 3 beside Predator Mushroom is not explained. Not announced
For the surface mushrooms you can see in official shots, read the mushrooms guide.
What are the Enzymes upgrades?
Enzymes starts at Absorption, which has a gold ring. Verified Under it are Absorption Speed and Absorption Yield, and Absorption Yield leads on to Parasitism, which has Parasitism Speed and Parasitism Yield of its own. Verified
The map is wider than the page. Scroll sideways, or use the node list under it.
Select a node to see where it sits in the tree. Costs and effects have not been announced.
Absorption
- Branch
- Enzymes
- Sits under
- the root
- Leads to
- Absorption Speed, Absorption Yield
- Look in the screenshot
- Gold ring, colored icon
- Gameplay numbers
- Not announced
Absorption Speed
- Branch
- Enzymes
- Sits under
- Absorption
- Leads to
- nothing further down
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Absorption Yield
- Branch
- Enzymes
- Sits under
- Absorption
- Leads to
- Parasitism
- Look in the screenshot
- Hollow circle
- Red number
- 2. Drawn next to this node in the screenshot. The developer has not said what it means.
- Gameplay numbers
- Not announced
Parasitism
- Branch
- Enzymes
- Sits under
- Absorption Yield
- Leads to
- Parasitism Speed, Parasitism Yield
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Parasitism Speed
- Branch
- Enzymes
- Sits under
- Parasitism
- Leads to
- nothing further down
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Parasitism Yield
- Branch
- Enzymes
- Sits under
- Parasitism
- Leads to
- nothing further down
- Look in the screenshot
- Padlock icon
- Gameplay numbers
- Not announced
Every node, by branch
Enzymes 6 nodes
- Absorption Gold ring, colored icon
- Absorption Speed Padlock icon
- Absorption Yield Hollow circleRed number 2
- Parasitism Padlock icon
- Parasitism Speed Padlock icon
- Parasitism Yield Padlock icon
- Parasitism Padlock icon
| Node | Sits under | Look in the screenshot |
|---|---|---|
| Absorption | the root | Gold ring, colored icon |
| Absorption Speed | Absorption | Padlock |
| Absorption Yield | Absorption | Hollow circle, red number 2 |
| Parasitism | Absorption Yield | Padlock |
| Parasitism Speed | Parasitism | Padlock |
| Parasitism Yield | Parasitism | Padlock |
The Steam feature list says “parasitize trees”, and the world text says trees can become future nutrient sources. Verified The Parasitism node probably refers to that, but the developer has not said so, and what Absorption does is not described anywhere. Inferred What Speed and Yield mean here, and by how much they change anything, is not announced. Not announced
Why can’t this page list effects and costs?
Because none exist in public. The Steam page, the news posts and the trailer show names and layout only, and the Demo cannot be used to fill the gap, since a Demo video shows a smaller tree than the full one. Observed in Demo The number of Points you need, and how they are earned, are open questions as well; the FAQ tracks them.
What happens after launch?
The planned release date is November 3, 2026, with the developer’s own wording being “hopefully”. Verified This page will be rechecked against the real game. Anything confirmed gets a Verified label with its source, and anything still unseen stays marked Not announced.
FAQ
Where is the Repeller Mushroom in the Mycelarium upgrade tree?
What is Parasitism in Mycelarium?
What does the Predator Mushroom do in Mycelarium?
How many upgrades are in the Fruiting Bodies and Enzymes branches?
Are the red numbers on Predator Mushroom and Absorption Yield costs?
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